Lesson Repository
Kindergarten
Critical Area - Represent subtraction with objects.
Grounding Metaphor -
Standard - K.OA.1
Kindergarten
Critical Area - Compose and decompose numbers from 11-19 into a group of ten ones and some further ones.
Grounding Metaphor -
Standard - K.NBT.1
Kindergarten
Critical Area - Understand that the two digits of a two-digit number represent amounts of tens and ones.
Grounding Metaphor -
Standard - K.NBT.1
Kindergarten
Critical Area - Represent addition and subtraction with objects.
Grounding Metaphor -
Standard - K.OA.1
Kindergarten
Critical Area - Standard Operations and Algebraic Thinking, Decompose numbers less than or equal to 10.
Grounding Metaphor -
Standard -
Kindergarten
Critical Area - Compare two numbers between 0 and 10.
Grounding Metaphor -
Standard - K.CC.6
Kindergarten
Critical Area - Count to tell the number of objects.
Grounding Metaphor -
Standard - K.CC.B.4
Kindergarten
Critical Area - Count to tell the number of objects.
Grounding Metaphor -
Standard - K.CC.B.4
Kindergarten
Critical Area - Representing and comparing whole numbers, initially with sets of objects.
Grounding Metaphor -
Standard - K.OA.4
Kindergarten
Critical Area - Understand Addition as Putting Together and Adding To within 20.
Grounding Metaphor -
Standard - K.OA.A.1
Kindergarten
Critical Area - Directly compare two objects with a measurable attribute in common to see which object has “more of” or “less of.“
Grounding Metaphor - Making a ruler
Standard - K.MD.2
Kindergarten
Critical Area - For any number from 1 to 9 find the number that makes 10 when added.
Grounding Metaphor - Stacking Game
Standard - K.OA.4
First Grade
Critical Area - Determine the unknown whole number in an addition or subtraction equation relating three whole numbers.
Grounding Metaphor -
Standard - 1.OA.1
First Grade
Critical Area - Add and subtract within 20.
Grounding Metaphor -
Standard - 1.OA.6
First Grade
Critical Area - Identify whether the number in one group is greater than, less than or equal to the number of objects in another group.
Grounding Metaphor -
Standard - K.CC.C.6,K.CC.C.7,1.NBT.B.3
First Grade
Critical Area - Measure lengths indirectly and by iterating length units.
Grounding Metaphor -
Standard - 1.MD.2
First Grade
Critical Area - Compose and decompose numbers from 11-19 into groups of ten ones and some further ones.
Grounding Metaphor -
Standard - 1.NBT.2
First Grade
Critical Area - Add and subtract within 20.
Grounding Metaphor -
Standard - 1.OA.C.6
First Grade
Critical Area - Work with addition and subtraction equations, determine if equations involving addition and subtraction are true or false.
Grounding Metaphor -
Standard - 1.OA.7
First Grade
Critical Area - Add and subtract within 20.
Grounding Metaphor -
Standard - 1.OA.6
First Grade
Critical Area - Represent and solve problems involving addition and subtraction. Within 20 and 100.
Grounding Metaphor -
Standard - 1.OA.A,2.OA.A.1
First Grade
Critical Area - Add and subtract within 20; creating equivalent but easier or known sums.
Grounding Metaphor -
Standard -
First Grade
Critical Area - Use addition and subtraction within 20 to solve word problems.
Grounding Metaphor -
Standard - 1.OA.1
First Grade
Critical Area - Representing and comparing whole numbers, initially with sets of objects.
Grounding Metaphor -
Standard - K.OA.4
First Grade
Critical Area - Express the length of an object as a whole number of length units, by laying multiple copies of a shorter object end to end.
Grounding Metaphor -
Standard - 1.MD.2
First Grade
Critical Area - Understand Addition as Putting Together and Adding To within 20 using objects.
Grounding Metaphor -
Standard - K.OA.A.1,1.OA.C6
First Grade
Critical Area - Partition circles and rectangles into two and four equal shares, describe the shares using the words halves, fourths, and quarters, and use the phrases half of, fourth of, and quarter of.
Grounding Metaphor -
Standard - 1.G.3
First Grade
Critical Area - Add and subtract within 20.
Grounding Metaphor -
Standard - 1.OA.6
First Grade
Critical Area - Compare two, two digit numbers with the symbols >, < and =.
Grounding Metaphor -
Standard - 1.NBT.3
First Grade
Critical Area - Add within 100, including adding a two-digit number and a one digit number and adding a two digit number and a Multiple of 10, using concrete models.
Grounding Metaphor -
Standard - 1.NBT.C.4
First Grade
Critical Area - Solve addition and subtraction problems (written or oral), and add and subtract within 10 by using objects or drawings.
Grounding Metaphor - Winding Game
Standard - K.OA.2,1.OA.1,1.OA.3
First Grade
Critical Area - Understand that the two digits of a two-digit number represent amounts of tens and ones.
Grounding Metaphor -
Standard - 1.NBT.2
First Grade
Critical Area - Tell and write time to hours and half hours using analog and digital clocks.
Grounding Metaphor -
Standard - 1.MD.3
First Grade
Critical Area - Understand that the two digits of a two-digit number represent amounts of tens and ones.
Grounding Metaphor - Bankers Game
Standard - 1.NBT.B.2
First Grade
Critical Area - Given a two-digit number, mentally find 10 more or 10 less than the number.
Grounding Metaphor - Winding Game
Standard - 1.NBT.C.5
First Grade
Critical Area - Compose and decompose numbers from 11 to 19 into a group of ten ones and some further ones by using objects, then drawings and when appropriate.
Grounding Metaphor -
Standard - K.NBT.1
Second Grade
Critical Area - Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tape.
Grounding Metaphor -
Standard - 2.MD.1
Second Grade
Critical Area - Add and subtract within 1000, using concrete models or drawings; record the strategy with a written numerical method.
Grounding Metaphor -
Standard - 2.NBT.7
Second Grade
Critical Area - Mentally add/subtract 10-100 to a given number 100-900.
Grounding Metaphor -
Standard - 2.NBT.8
Second Grade
Critical Area - Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.
Grounding Metaphor -
Standard - 2.MD.C.7
Second Grade
Critical Area - Using greater than, less than and equal to symbols, compare two 3 digit numbers.
Grounding Metaphor -
Standard -
Second Grade
Critical Area - Measure to determine how much longer one object is than another.
Grounding Metaphor -
Standard -
Second Grade
Critical Area - Measure to determine how much longer one object is than another.
Grounding Metaphor -
Standard - 2.MD
Second Grade
Critical Area - Measure lengths indirectly and by iterating length units.
Grounding Metaphor -
Standard - 1.MD.2
Second Grade
Critical Area - Partition circle and rectangles into 2, 3, or 4 equal shares. Describe the shares using fraction words.
Grounding Metaphor -
Standard - 2G3
Second Grade
Critical Area - Fluently add and subtract within 100.
Grounding Metaphor -
Standard - 2.NBT.5
Second Grade
Critical Area - Add and subtract within 1000, using concrete models or drawings and strategies.
Grounding Metaphor -
Standard - 2.NBT.5,2.NBT.6,2.NBT.7
Second Grade
Critical Area - Represent whole numbers as lengths from 0 on a number line diagram with equally spaced points.
Grounding Metaphor -
Standard - 2.MD.6
Second Grade
Critical Area - Fluently add and subtract within 20 using mental strategies. By the end of Grade 2, know from memory all sums of two one-digit numbers.
Grounding Metaphor -
Standard - 2.OA.2
Second Grade
Critical Area - Relate addition and subtraction to length, fluently add and subtract within 20 using mental strategies.
Grounding Metaphor - Making a ruler
Standard - 2.MD.6,2.OA.2
Second Grade
Critical Area - Measure and estimate lengths in standard units.
Grounding Metaphor -
Standard - 2.MD.A.4
Second Grade
Critical Area - Solve word problems by adding and subtracting, within 100, dollars with dollars and cents with cents using the $ and c symbols appropriately.
Grounding Metaphor -
Standard - 2.OA.1,2.MD.8c
Second Grade
Critical Area - Partition a rectangle into rows and columns of same-size squares, use addition to find the total number of objects arranged.
Grounding Metaphor -
Standard - 2.G.2,2.OA.4
Second Grade
Critical Area - use place value understanding and properties of operations to add and subtract. mentally add 10-100 to a given number.
Grounding Metaphor -
Standard - 2.NBT.8
Second Grade
Critical Area - Measure to determine how much longer one object is than another, expressing the length difference in terms of a standard length unit.
Grounding Metaphor -
Standard -
Second Grade
Critical Area - Solve word problems involving money, using dollar and cent symbols appropriately.
Grounding Metaphor -
Standard -
Second Grade
Critical Area - Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.
Grounding Metaphor - Winding Game
Standard - 2.MD.7
Second Grade
Critical Area - Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions.
Grounding Metaphor -
Standard - 2.OA.1
Second Grade
Critical Area - Represent and interpret data using a graph.
Grounding Metaphor -
Standard - 2.MD.D
Second Grade
Critical Area - Mentally add 10 or 100 to a given number 100-900 and mentally subtract 10 or 100 from a given number.
Grounding Metaphor - Winding Game
Standard - 2.NBT.8
Second Grade
Critical Area - Read and write numbers to 1000 using base-ten numerals, number names, and expanded form.
Grounding Metaphor -
Standard - 2.NBT.A.3
Third Grade
Critical Area - Understand concepts of area and relate area to multiplication and to addition.
Grounding Metaphor -
Standard - 3.MD.C
Third Grade
Critical Area - Tell and write time to the nearest minute.
Grounding Metaphor - Winding Game
Standard - 3.MD.1
Third Grade
Critical Area - Make equivalent fractions.
Grounding Metaphor - Bankers Game
Standard -
Third Grade
Critical Area - Explain equivalence of fractions in special cases, and compare fractions by reasoning about their size.
Grounding Metaphor - Bankers Game
Standard - 3.NF.1,3.NF.2,3.NF.3
Third Grade
Critical Area - Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations.
Grounding Metaphor -
Standard - 3.OA.7,3.OA.1,3.OA.72,3.OA.73,3.OA.4
Third Grade
Critical Area - Interpret whole-number quotients of whole numbers.
Grounding Metaphor -
Standard - 3.OA.2
Third Grade
Critical Area - Relate area to the operations of multiplication and addition.
Grounding Metaphor -
Standard - 3.OA.7,3.MD.7
Third Grade
Critical Area - Explain equivalence of fractions in special cases, and compare fractions by reasoning about their size.
Grounding Metaphor -
Standard - 3.NF.2,3.NF.3
Third Grade
Critical Area - Understand a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts.
Grounding Metaphor -
Standard - 3.NF.1,3.NF.3
Third Grade
Critical Area - Compare two fractions with different numerators and different denominators.
Grounding Metaphor -
Standard - 4.NF.1,4.NF.2
Third Grade
Critical Area - Understand a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts.
Grounding Metaphor -
Standard - 3.NF.1
Third Grade
Critical Area - Interpret whole-number quotients of whole numbers.
Grounding Metaphor -
Standard - 3.OA.A.2
Third Grade
Critical Area - Interpret whole-number quotients of whole numbers.
Grounding Metaphor -
Standard - 3.OA.2
Fourth Grade,Third Grade
Critical Area -
Grounding Metaphor - Winding Game
Standard - 3.OA.A.1,3.OA.A.2,3.OA.A.4,4.OA.A.2
Fourth Grade
Critical Area - Find the whole # quotients and remainders with up to four-digit dividends and one-digit divisors.
Grounding Metaphor -
Standard - 4.NBT.6
Fourth Grade
Critical Area - Compare two fractions with different numerators and different denominators.
Grounding Metaphor -
Standard - 4.NF.1,4.NF.2
Fourth Grade
Critical Area - Compare two fractions with different numerators and different denominators.
Grounding Metaphor -
Standard - 4.N.F.A.1,4.N.F.A.2
Fourth Grade
Critical Area - Compare two fractions with different numerators and different denominators.
Grounding Metaphor -
Standard - 4.NF.2
Fourth Grade
Critical Area - Multiply a whole number of up to two digits by a one-digit whole number.
Grounding Metaphor -
Standard - 4. NBT.B.5
Fourth Grade
Critical Area - Read and write base-ten numerals, number names, and expanded form.
Grounding Metaphor -
Standard - 4.NBT.A.2
Fourth Grade
Critical Area - Read and write base-ten numerals, number names, and expanded form. Compare two-multi-digit whole numbers based on the meaning of the digits in each place, using < , >, = and symbols.
Grounding Metaphor -
Standard - 4.NBT.A.2
Fourth Grade
Critical Area - Find whole-number quotients and remainders with up to four digit dividends and one-digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division.
Grounding Metaphor -
Standard - 4.NBT.6
Fourth Grade
Critical Area - Find whole number quotients and remainders, with up to 4-digit dividends and one digit divisors.
Grounding Metaphor -
Standard - 4.NBT.B.6
Fourth Grade
Critical Area - Find whole-number quotients and remainders with up to four-digit dividends and one digit divisors.
Grounding Metaphor -
Standard - 4.NBT.6
Fourth Grade
Critical Area -
Grounding Metaphor - Winding Game
Standard - 3.OA.A.1,3.OA.A.2,3.OA.A.4,4.OA.A.2
Fourth Grade
Critical Area - Use place value understanding and properties of operations to perform multi-digit arithmetic.
Grounding Metaphor -
Standard - 4.NBT.B.4
Fourth Grade
Critical Area - Extend understanding of fraction equivalence and ordering.
Grounding Metaphor -
Standard - 4.N.F.A.2
Fourth Grade
Critical Area - Recognize area as an attribute of plane figures and understand concepts of area measurement.
Grounding Metaphor -
Standard - 4.MD.3,3.MD.5
Fifth Grade
Critical Area - Solve word problems involving addition and subtraction of fractions referring to the same whole.
Grounding Metaphor -
Standard - 5.NF.2
Fifth Grade
Critical Area - Compare two fractions with different numerators and different denominators.
Grounding Metaphor -
Standard - 4.NF.2
Fifth Grade
Critical Area - Use graphic organizers to compare and contrast rhombuses, squares, triangles, trapezoids, and parallelograms based on properties.
Grounding Metaphor -
Standard - 5.G.4
Fifth Grade
Critical Area - Understanding the attributes belonging to a category of 2-dimensional figures also belong to all subcategories of that category.
Grounding Metaphor -
Standard - 5.G.3
Fifth Grade
Critical Area - Apply and extend previous understandings of multiplication and division and of fractions to multiply and divide rational numbers.
Grounding Metaphor -
Standard - 5.NF.7abc,6.NS.1,7.NS.2a
Fifth Grade
Critical Area - Find whole number quotients of whole number with up to 4-digit dividends and two-digit divisors.
Grounding Metaphor -
Standard - 5.NBT.B.6
Eighth Grade
Critical Area - Students will be given the information for two text/talk plans and be asked to compare them.
Grounding Metaphor -
Standard - 8.EE.7, 8.EE.7b, 8.EE.8, 8.EE.8a, 8.EE.8b